The Legends of the Dead Earth annuals came in two flavors. All we knew was that sometime between the 30 th and 75 th centuries, Earth died and humanity had spread across the universe finding homes on new worlds. The stories didn’t focus too much on what caused Earth’s destruction. There was no set year for when the stories took place, so long as they took place thousands of years into the future. The annuals were stand-alone stories, which didn’t rely on continuity or multiple purchases for readers to fully appreciate any given issue. The concept was relatively simple: each Annual looked at the survival of a character’s legacy in the far future long after the death of the Earth itself. Following 1994’s Elseworlds themed annuals and 1995’s Year One themed annuals, 1996 saw the release of Legends of the Dead Earth. In 1996, DC released another annual event that explored the future of the DCU, but with a greater sense of optimism. ![]() However, all future visions were not created equal! ![]() The Team Titans would remain a presence in DC’s Titans books for a few years before being written out by Zero Hour.įuture’s End was met with dismal reception due to its overall oppressive atmosphere, while Armageddon: 2001 was ruined by spoilers and a poor attempt to rectify the leaked ending. While not necessarily as bleak as Future’s End, the only things of note to happen in this event were Hawk’s transformation into Monarch, which led to his transformation into Zero Hour’s Extant in 1994, and the introduction of the Team Titans. To accompany Armageddon: 2001, nearly every ongoing DC title had an annual issue showing where characters might be in ten years’ time, in the year 2001.
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